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This mechanism is no longer needed as of Warcraft patch 1.22* Improved Fire Panda’s movement speed per level* Observers and replays now see a $ symbol above a dying creep when a player gets gold for killing a unit* Improved Drow’s Marksmanship slightly* Increase AOE on Dispersion* Lowered Soul Keeper’s base movement speed and increased cast point* Improved Stifling Dagger* Improved Open Wounds a little* Decreased Mana Void’s cooldown* Lowered Infest manacost * Removed the “undroppable while in cooldown” mechanism added a long time ago to prevent item abuses. nr, -ts, -pm, -oiĦ.52e Changelog:=* Added a new Sentinel Hero (Goblin Clockwerk)* Localized script text to allow cross-language compatibility* Completely reworked and improved the way RD hero picking is done* Imported a temporary rune model to replace the default one until the death animation in 1.22 is fixed (thanks PGRu-Unexpect3D)* Reworked Lycanthrope a bit

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Choose from 91 unique heroes in an epic battle to defend the Anciesnts…